Free game music pack

Forty tracks for the places a game goes, free to use in yours: towns, dungeons, bosses, menus and the cues between them. Take the ones that fit, or describe the one that isn't here.

40 tracks, 40 minutes

Free for your game, commercial or not. Credit welcome, not required. Loops end where they begin, so they repeat without a click; use the WAV where a loop has to be seamless.

Game

  • Stealth to combat Loop100 BPM · 1:00a tense stealth level theme with muted plucked strings, low synth bass and sparse percussion, built so the drums can drop out
    MP3 WAV Stems
  • Victory cue100 BPM · 1:00a short triumphant victory sting with brass and timpani
    MP3 WAV Stems

8-Bit

  • Ice stage Loop100 BPM · 1:00a bright 8-bit ice stage theme with square-wave lead, fast arpeggios, triangle bass and noise-channel drums
    MP3 WAV Stems
  • Stage clear100 BPM · 1:00a short 8-bit stage clear jingle with a rising square-wave melody
    MP3 WAV Stems

Loops

  • Area loop Loop100 BPM · 1:00a mid-tempo adventure area loop with plucked strings, warm bass and light hand percussion
    MP3 WAV Stems
  • Fight loop Loop100 BPM · 1:00a driving fight loop with pounding drums, distorted bass and stabbing strings
    MP3 WAV Stems

Synthwave

  • Race loop Loop100 BPM · 1:00a fast outrun racing loop with gated drums, a running analog bassline and bright arpeggios
    MP3 WAV Stems
  • Results screen100 BPM · 1:00a short, warm synthwave results screen cue with lush chords and a soft lead
    MP3 WAV Stems

Horror

  • Basement Loop70 BPM · 1:02a sparse horror underscore with a low synth drone, a slow heartbeat kick drum and a few distant piano notes, quiet enough to sit under footsteps
    MP3 WAV Stems
  • Scare cue100 BPM · 1:00a short, violent dissonant string stab with a deep boom
    MP3 WAV Stems

RPG

  • Harbour town Loop100 BPM · 1:00a gentle harbour town theme with fiddle, accordion and soft hand drum, easy to hear many times
    MP3 WAV Stems
  • Ruins Loop72 BPM · 1:00an ancient ruins exploration theme with low choir pads, slow harp and distant wind-like strings
    MP3 WAV Stems

Boss Battle

  • Final boss Loop100 BPM · 1:00an epic boss battle theme with pounding taiko, low brass, a dark choir and fast minor-key strings
    MP3 WAV Stems
  • Boss intro100 BPM · 1:00a short, ominous boss reveal cue with a low brass swell, a timpani roll and a single choir hit
    MP3 WAV Stems

Battle

  • Random encounter Loop100 BPM · 1:00a fast, upbeat battle loop with driving drums, punchy bass, brass stabs and a short catchy string hook
    MP3 WAV Stems
  • Turn-based Loop100 BPM · 1:00a bouncy turn-based battle loop with snare rolls, plucked strings and a heroic horn melody
    MP3 WAV Stems

Exploration

  • Overworld Loop100 BPM · 1:00a wide, hopeful overworld exploration theme with soft strings, fingerpicked acoustic guitar and light woodwinds
    MP3 WAV Stems
  • Landmark found124 BPM · 1:00a short, awe-filled discovery sting with rising strings and a shimmering bell chord
    MP3 WAV Stems

Dungeon

  • Crypt Loop70 BPM · 1:02a dark dungeon crawl loop with a low drone, slow hand drums, dripping bell tones and a sparse minor-key melody
    MP3 WAV Stems
  • Roguelike floor Loop100 BPM · 1:00a driving roguelike dungeon loop with steady low percussion, a pulsing synth bass and dark plucked arpeggios
    MP3 WAV Stems

Town

  • Village square Loop100 BPM · 1:00a warm village theme with fingerpicked acoustic guitar, wooden flute, accordion and light hand percussion
    MP3 WAV Stems
  • Market day Loop100 BPM · 1:00a lively market town loop with fiddle, tambourine, plucked mandolin and a bouncy bass
    MP3 WAV Stems

Menu

  • Title screen Loop72 BPM · 1:00a calm, inviting title screen loop with soft piano, warm pads and a slow, memorable melody
    MP3 WAV Stems
  • Epic title Loop72 BPM · 1:00a grand fantasy title screen loop with low strings, horns and a slow, rising main theme
    MP3 WAV Stems

Victory

  • Victory fanfare100 BPM · 1:00a short triumphant victory fanfare with brass, timpani and a bright final chord
    MP3 WAV Stems

Credits

  • Orchestral100 BPM · 1:00a warm, emotional end credits theme with solo piano and strings that builds to a full orchestral ending
    MP3 WAV Stems

Sci-Fi

  • Deep space Loop72 BPM · 1:00a vast, slow space exploration theme with warm analog synth pads, a pulsing bass and distant bell tones
    MP3 WAV Stems
  • Cyberpunk city Loop100 BPM · 1:00a dark cyberpunk city loop with gritty synth bass, crisp electronic drums and a moody arpeggio
    MP3 WAV Stems

Racing

  • Street race Loop100 BPM · 1:00a high-energy racing loop with fast breakbeat drums, a driving bassline and a bright synth lead
    MP3 WAV Stems
  • Rally Loop116 BPM · 1:00a gritty rally racing loop with rock drums, overdriven guitar riffs and a pumping bass
    MP3 WAV Stems

Cozy

  • Morning chores Loop100 BPM · 1:00a gentle cozy game loop with acoustic guitar, soft marimba, light glockenspiel and a lazy shuffle beat
    MP3 WAV Stems
  • Little cafe Loop90 BPM · 1:01a warm little cafe loop with jazzy nylon guitar, light vibraphone and a soft bossa groove
    MP3 WAV Stems

Platformer

  • Grass world Loop100 BPM · 1:00an upbeat platformer level loop with a bouncy bass, a bright plucked synth lead, marimba and snappy drums
    MP3 WAV Stems
  • Ice world Loop100 BPM · 1:00a sparkly ice world platformer loop with glockenspiel, light synth bells and a skating bassline
    MP3 WAV Stems

Puzzle

  • Logic puzzle Loop100 BPM · 1:00a light, thoughtful puzzle loop with soft plucked strings, a warm electric piano and gentle mallets
    MP3 WAV Stems
  • Solved100 BPM · 1:00a short, satisfying puzzle solved sting with bright bells and a resolving chord
    MP3 WAV Stems

Visual Novel

  • Everyday Loop100 BPM · 1:00a gentle everyday slice-of-life theme with soft piano, light strings and warm acoustic guitar
    MP3 WAV Stems
  • Tension Loop100 BPM · 1:00a quiet tension loop with a low string ostinato, a soft pulse and uneasy piano clusters
    MP3 WAV Stems

Mobile

  • Casual loop Loop100 BPM · 1:00a bright, catchy mobile game loop with plucky synths, light marimba and a punchy, simple beat
    MP3 WAV Stems
  • Reward100 BPM · 1:00a short, sparkling reward jingle with bells, a quick synth arpeggio and a bright final chord
    MP3 WAV Stems

Not in the pack? Make your own

1 version with stems · instrumental

Use in ChatGPT
Try

This is an example. Describe your own above and it comes like this too: solo a part, redo one, download them, or edit it in Studio.

Songs made here

Made from these words on this page, each with its stems. Move a level, or press M or S, to hear a part on its own.

How it works

  1. Start from the words in the box. "a cozy village theme for a farming game with acoustic guitar, light marimba and soft strings". Change any of them, or pick an idea under the box.
  2. Pick the shape. Seamless loop is on, for music that repeats without a click. Pick a tempo, a key and a length, or leave them on Auto.
  3. Get your track with its stems. Play it, download the mix or the stems, or open it in Studio to change the parts.

Drop them in and let them run

Most of the pack is loops. Each one ends where it begins, in whole bars, so set it to loop in Godot, Unity or GameMaker and it carries on for as long as the player stays. The rest are cues for the moments in between: a boss walking in, a level clear, a reward.

Every track lists its tempo, so you can line cues up with the loops around them, and every one is instrumental, so it sits under dialogue and sound effects.

Change a track without starting over

Each track was made as five parts: drums, bass, guitar, keys and other. Open its Stems link to hear them on their own and download them. Keep the town theme but drop the drums at night. Bring the bass in when the enemies get close. Mute everything but the keys for a pause menu.

For a scene the pack doesn't cover, describe it in the box at the top of this page. It comes back the same way, with its stems, ready to sit next to the rest. For more by scene and genre, see music for games.

What's in it

  • Moments: title screens and menus, towns, exploration, dungeons, battles, boss fights, victory and credits.
  • Kinds of game: horror, RPG, sci-fi, racing, cozy, platformer, puzzle, visual novel and mobile.
  • Sounds: 8-bit and synthwave for games that wear an era.
  • Files: each track as an MP3 or a WAV (16-bit, 48 kHz), and its five stems.

Questions

Do I have to credit Daydream?

No. Credit is welcome ("Music by Daydream"), but you can ship without it.

Which tracks loop cleanly?

The ones marked Loop. They end where they begin in whole bars, so an engine's loop setting plays them on repeat with no gap or click. The others are cues, made to play once.

Can I use the free pack in a commercial game?

Yes. Use the tracks in commercial and non-commercial games, jams, trailers and streams, and edit or loop them however you like. Credit is welcome, not required. Please don't resell them, or upload them anywhere as a music pack of your own.

Can I use the music in a commercial game or video?

Yes. Every song is royalty-free on every plan, Free included: use it in commercial games, videos, streams, podcasts and apps.

Can I use it in Claude or ChatGPT?

Yes. Add https://gen.daydream.live/mcp as a custom connector in Claude, or as a custom MCP server in ChatGPT, or add the Daydream app from ChatGPT's directory, and sign in with your Daydream account. Then describe a song in the chat: it plays there with its stems in their own lanes, and if you ask for new drums it makes that part again with the other four as they are. It spends the same credits as this page, 5 a song. How to add it.